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 حصريا وقبل اى حد تانى وفور الصدور رسميا nba2k10 بحجم 6 جيجا على اكثر من سيرفر

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عدد المساهمات : 211
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تاريخ التسجيل : 04/06/2009
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مُساهمةموضوع: حصريا وقبل اى حد تانى وفور الصدور رسميا nba2k10 بحجم 6 جيجا على اكثر من سيرفر   السبت أكتوبر 24, 2009 11:42 pm




Basketball fans will get a treat tomorrow as 2K Sports reveals the cover athlete for the highly anticipated basketball video game, NBA 2K10. An exclusive 30 second TV spot will air during the NBA Countdown pre-game show for Game One of the 2009 NBA Finals, June 4 at 9:00 p.m. ET on ABC. NBA 2K10 is the upcoming 10th anniversary edition of the hugely popular NBA 2K franchise, the #1 selling basketball video game* and #1 rated NBA
simulation for eight years in a row**.
I'm behind the scenes of the top secret "NBA 2K10" commercial shoot in Hollywood where Spike Lee is debating the merits of Duke players in the NBA off camera, while on camera the debate is about featuring any non-Knick on the cover of the world's most popular basketball video game.

Spike, decked out head to kicks in New York orange and blue, holds up pictures of Al Harrington and Chris Duhon. "He'll cross you over," Lee says of Duhon while pulling off his own brand of air-crossover that looks more like Spike is having a seizure.

The room erupts with laughter once the camera stops shooting as all of Lee's crew start to mimic the director's convulsion crossover.

Lee, who helped usher in the Jordan era with the line, "Is it the shoes?" is now working on helping Brand Kobe take the next step in marketing, first with his documentary "Kobe Doin' Work", and now helping publicize Kobe's new video game from 2K Sports.

As Lee holds up various mock covers of Knicks who he thinks are better suited than Kobe for the cover, Lee even cycles through a picture of a Knicks cheerleader that he quickly covers up.

"That's not supposed to be here," Lee says as he chucks the mock cover towards the camera.

Finally, Lee gets to the last piece of box art. "If Kobe is going to be on the cover, at least put him in the orange and blue," Lee says pointing to the Photoshopped picture of Kobe on the Knicks. "He looks good like that."

Two weeks later, when I catch up with Kobe at the Staples Center after practice, all he could do is laugh at Spike's New York dream.

"That's just Spike doing work," Kobe tells me.

Funny thing is, the cover art with Kobe as a Knick will actually be one of four box covers fans of "NBA 2K10" will be able to choose from online starting on Friday, June 5 as the Kobe cover with the most votes will be chosen by 2K Sports as the official box art for the game.

Just don't think your vote for New York Kobe will do you much good.

Let's just say a vote for Kobe as a Knick will get you a response something along the lines of "Keep dreaming Spike."

But the cover vote isn't the only thing special about this year's game as "NBA 2K10" marks the 10th anniversary for the franchise that's a favorite among NBA players and fans alike.

The title also brings Kobe back to the video game spotlight he has sought since first coming into the league. He has been featured in everything from his own Nintendo 64 game ("Kobe Bryant in NBA Courtside") to his own cell phone game ("Kobe Bryant Pro Basketball") throughout his career.

"Video games were a big part of my childhood, especially basketball video games, so it's cool to be the face of a game, especially the 2K game which is the best out there," Kobe tells me as we talk video games in one of the secluded hallways just off the court inside the Staples Center.

Back in the day, Kobe was actually a video game nemesis of mine, as one of our games of "NBA Courtside" ended in controversy after he slapped the controller out of my hand then hit the winning shot.

Kobe laughs at the play, accepting my challenge to run the game back, only this time on "NBA 2K10."

"When we were growing up, we played video games with the environment of a hostile crowd," he says. "So you couldn't just play video games ... it didn't happen, you didn't have that luxury. You get hit at and fouled (while you played) to make it as realistic as possible."

Kobe's been keeping up to date on his "NBA 2K" gaming with his Xbox 360, claiming that's the console of choice at his house with his kids. But his favorite hoops game of all-time goes way back. "'Double Dribble' was the game," he says. "It's a trip, you think about the progression video games and the realism of the graphics and the crowd, it's almost like an actual in-game experience now. Video games have become so real, you can actually sit there and watch two people play as a form of entertainment."

And to think, "Double Dribble" used to blow my mind when they showed those up-close, in-your-face dunks. "And now think about it," Kobe laughs. "In 'Double Dribble,' I still remember shooting from the upper right corner. Never miss."

These days, it's not about the spot on the floor, in "NBA 2K10" it's about capturing each character's signature style. "One dribble, pull up," Kobe explains about his go-to move in real life and in polygons.

But that's not all Kobe's got in his arsenal, as the way he hangs in the air -- one clutch, two clutch, continue to hang while the defender falls, shoot -- it's almost like he's a human video game out there on the floor, only thing is, opponent can't knock the controller out of his hand to stop him.

"You get in a zone, and sometimes it feels that way," Kobe says of feeling like a human video game. "It's very rare, but once you get in that zone, everything just feels really easy, effortless."

What won't be effortless is Kobe's struggle to beat me in our rematch.

"Watch out, I'm the best trash talker in the game," Kobe says. "I'm going to do my homework on you first, then I'm going to come right at you."

Only difference is, this time, I'm hanging on to my controller."



OS: Windows Vista, XP, or 2000 CPU | CPU: Pentium 4 2.4 Ghz Single Core
processor or equivalent (2.8 Ghz for Vista) RAM: 1 G.B or more (2 GB for Vista) Disc Drive: 8x or
faster DVD drive | Hard Drive: 10.5 GB or more free space | Video: DirectX 9.0c compatible * | Sound:
DirectX 9.0c compatible | Input: Keyboard or dual-analog gamepad
* Video card with 256 MB or more memory and one of the following chipsets is required: ATI x1300
or greater | NVIDIA 6600 or greater | DirectX 9.0c compatible card with Shader Model 3.0 support.” ”

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